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Tisch 200x100 cm, Akazie natur, 36 mmHier sind Sie richtig, wenn Sie einen Tisch mit Charakter und Einzigartigkeit wollen. Dieser Esstisch wird so leicht nicht noch einmal zu finden sein. Die Tischplatte wurde aus massiver Akazie mit Baumkante wie gewachsen gefertigt und ist so einzigartig wie die Natur eben auch. Zudem berzeugt die Platte in natur mit ihrer Strke von insgesamt 36 mm. Das moderne Tischgestell in silber bietet einen schnen Kontrast zur Natur Tischplatte, sorgt fr den
Hier sind Sie richtig, wenn Sie einen Tisch mit Charakter und Einzigartigkeit wollen. Dieser Esstisch wird so leicht nicht noch einmal zu finden sein. Die Tischplatte wurde aus massiver Akazie mit Baumkante wie gewachsen gefertigt und ist so einzigartig wie die Natur eben auch. Zudem überzeugt die Platte in natur mit ihrer Stärke von insgesamt 36 mm. Das moderne Tischgestell in silber bietet einen schönen Kontrast zur Natur-Tischplatte, sorgt für den angenehmen Industrial Style und verbindet Wohnlichkeit mit Coolness. Ihr Essplatz wird somit zum Eye-Catcher und Treffpunkt, um schöne Stunden mit Familie und Freunden zu verbringen. Hier findet viel mehr statt als nur die täglichen Mahlzeiten. Hinweis: Die Tischplatte ist ein Naturprodukt. Es kann zu Astlöchern, Wuchsrissen und unterschiedlichen Farbschmückungen kommen, welche jedoch kein Reklamationsgrund sind, sondern die Echtheit des Holzes unterstreichen. Plattenstärke 36 mm, Abstand zwischen den Beinen ca. 18-30 cm, Abstand zur kurzen Seite unten 19 cm, oben 45 cm, Abstand zur langen Seite unten 10-17 cm, oben 35-38 cm.Breite: 200cm
Höhe: 76cm
Länge: 100cm
Gewicht: 96000.00g
Farben: Braun, Silber, Silber
Materialien: Holz, Stahl, Massiv silber, Holz
Marke: SIT Möbel Im- und Export
EAN/Barcode: 4055195150340
SKU: 15003-40
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4.4 ★★★★★
Based on 717 reviews
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Product Reviews
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot.
Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous!
I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price.
Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples.
UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear.
A small example:
"A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black."
For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be.
The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019